| Melee | 0–525 |
| Fire (beam) | 80–300 |
| Fire (area) | 80–400 |
| Physical | 80–270 |
| Poison over time (distance) | 10–200 |
| Poison (beam) | 60–300 |
Loot value uses the best price an NPC pays for each item; gold counts at face value. Experience at x1 rate. All monsters · Items · NPCs